Inspired by Super Meat Boy, Super Mario 64 – Super III now on Kickstarter

Super III, a #newgame from Super 91 Studios, aims to combine the “tight and responsive” #controls of Super Meat Boy and the mission system of Super Mario 64 in its gameplay.

In Super III, players control the alien III on a mission to save human survivors stranded after a galactic war. The game is a fast-paced 2D puzzle-platformer in which players can climb or quickly warp across the level to make their way through.

“Controls are very tight and responsive, similar to Super Meat Boy‘s, making you feel it was your fault if when you make a mistake and not feel cheated by the game,” says Super 91.

Players can choose new missions by entering different portals; like Super Mario 64, each level has several missions to be completed. Tasks include killing enemies, solving puzzles or exploring the area.

Super III is currently collecting votes on Steam Greenlight, while Super 91 Studios is raising funds via Kickstarter. The developer is seeking $39,000 by Sept. 18. For more on how the game plays, check out the video above.

Joel Corelitz, the composer on titles such as The Unfinished Swan and Hohokum, will score the game. Super III is being developed for Linux, Mac and Windows PC, while the studio has plans for PlayStation 4, PlayStation Vita and Xbox One. It’s expected to launch in Q2 of 2015.


The Book of Unwritten Tales 2 coming to Early Access next month

The Book of Unwritten Tales 2 coming to Early Access next month

The story takes place one year after the events of The Book of Unwritten Tales. Four playable #characters, Wilbur the gnome mage, elven princess Ivo, adventurer Nate and his companion, the critter, all have their own problems to deal with. But then a new threat appears and the four work together to save the world of #Aventasia once more.

Players will play each of our heroes individually but there are also times where two or even three characters are being played simultaneously, in order to solve some of the riddles & quests. The game features the city of Seastone and many new locations, like flying pirate cities, sunken desert-temples, the elven palace, the Seastone underground and many more. Check out the press release:

The Book of Unwritten Tales 2 is going to be huge. While most current adventure games have less than 75.000 spoken words of dialogue and BoUT1 had about 100.000 words, BoUT2 will contain more than 150.000 words (!). We’re not entirely sure, but BoUT2 might be the most extensive adventure game since The Longest Journey.

Of course we think it’s great to be able to provide you with such an epic game thanks to your support, but it also is A PILE OF WORK. In the last several weeks we’ve been sitting in recording studios in Berlin and London to record the dialogues for the first three of five chapters.

If you can’t wait to play The Book of Unwritten Tales 2 until its early 2015 release date, you’ll already have the opportunity to play the first chapter via Steam Early Access in a few weeks.

This is the plan:

  • We’ll release the first chapter on Steam Early Access in early September.
  • Every 4-6 weeks a new chapter will be added.
  • The game isn’t finished yet. Right now the orchestra recordings are missing and we want to improve some things here and there in the course of this year. And of course there may be bugs in the game that will be fixed until the final version. But it is a 95% finished version of the game, and whoever is up to it can try out the game before others and give us feedback.
  • The Steam Early Access version will be available for Linux, Mac and Windows PC. (We especially appreciate feedback on the Mac and Linux versions, since we primarily test on PC.)

Of course every backer has the opportunity to use Early Access FOR FREE.

The Book of Unwritten Tales 2 comes to Early Access in September

Key Features:

  • A fantasy adventure story with about 20 hours of pointing and clicking
  • The trademark BoUT-humor, lovingly spoofing WoW, LotR, Game of Thrones, Harry Potter, Discworld, D&D, The Hobbit and many more
  • Hundreds of weird, yet oddly logical puzzles and our well-proven “Multi-Character-Gameplay”
  • The established four playable characters Wilbur, Nate, Ivo und Critter
  • Numerous beautiful locations, improved through today’s computer alchemy – and your pledge! (see Goals – Projection Mapping)
  • An ensemble of quirky characters, both well-established and hot off the drawing board
  • An epic soundtrack with many new compositions


Max Gentlemen is out now on Steam for Linux, Mac and Windows PC

One day #OrganTrail developer The Men Who Wear Many Hats received a solicitous e-mail about penis pills. The subject heading: Max Gentlemen. Clearly, the two-person team (they wear many hats, after all) just had to make a game based on this preposterous phrase.

“We never read that e-mail; instead we dreamt up the world of Max Gentlemen,” the developer explained on its successful Kickstarter from last November. So what does the phrase “Max Gentlemen” mean to The Men Who Wear Many Hats?

It gave the studio the idea to make “an arcade-style extreme manners simulator about stacking hats.” Lots of hats. So. Many. Hats.

This takes the form of a variety of mini-games where you’re brawling, picnicking, stagecoach riding, and flying out of a cannon all in an effort to procure more hats, while avoiding obstacles that will topple your stack.

Initially developed for an arcade cabinet in a game jam, the experimental joke game got lots of positive feedback, so the Chicago-based indie studio crowdfunded it into a commercial release.

Now Max Gentlemen is out as a free offering on Linux, Mac and Windows PC, Mac via Steam, as well as on iOS and Android devices.

If you’d like to support The Men Who Wear Many Hats monetarily, you can always buy more items and stages in a couple of small £1.99 DLC packs. These include new characters like Octodad and Vlambeer’s Rami Ismail as a dapper bear.

Max Gentlemen is out now on Steam free

Reblogged from: eurogamer


Mystery adventure game Jenny LeClue influenced by divorce

Mystery adventure game Jenny LeClue influenced by divorce

Upcoming mystery-based adventure game Jenny LeClue draws influence from #developer Joe Russ’ experience growing up in a #divorced family and the effects it had on his childhood, he recently told Polygon.

Jenny LeClue tells the coming-of-age story of a young detective investigating a murder case involving her mother. In the game, Russ wants to explore choice and its responsibilities. Choices are rarely wrong or right, and motives for making those decisions are important.

“Growing up in a family of divorce is all about choices, and how your parents’ choices can greatly affect you — at least as much as them,” Russ said. “It’s about accepting that sometimes the right choices have tough consequences.

“These are the things I want players to be able to explore in the game and be part of in writing the narrative with us. Growing up is about making these choices and learning to live with the consequences. Becoming an adult is, for me, about understanding that you have responsibility for your actions.”

Jenny LeClue is being developed for Linux, Mac and Windows PC, though more platforms are expected after the initial release. The game will conclude its successful Kickstarter with more than $105,797 raised. And, recently Greenlit on Steam.

Reblogged from: polygon


The creators of Battleblock Theater tease their next game

+TheBehemoth, the game #development studio behind a couple of very awesome games from last gen, have teased their #fourthgame in the video. We don’t know what it is yet but it looks to have the same quirky theme from their previous titles, and since the teaser says it’ll be playable at #PAXPrime2014 (Booth 3003), we likely won’t have to wait long to secure a few more details.

Shortly before the release of BattleBlock Theater we started working on something new. We schemed up a bunch of concepts and picked our strongest one. From there we fleshed out the lone survivor prototype!!! As it grew stronger and stronger, we polished it, furnished it with delights, and added (gluten free?) sprinkles. Yes, as the chicken dictates, this game is of a genre we haven’t covered before and seek to breathe a new flavor into. Maybe you can find a hint in the video about which genre it is??

The teaser shows a planet of people that resemble those from both Castle Crashers and Battleblock Theater, but their peaceful lives are quickly disrupted when a giant bear with six limbs crashes down from space. From there, it appears that chaos erupts, though we’re only given still images with which to gather what might be going on.

Battleblock Theater is one of the most underrated games from last gen, and it sounds like they brought back the wonderful narrator from that game for whatever this new project is. Of course, before that came Castle Crashers, which received pretty much unanimous praise and eventually came to several different platforms.

Speaking of which, the platform this new game will be available on will also be something to keep an eye on.

Reblogged from: thesixthaxis



Get every new post delivered to your Inbox.

Join 785 other followers

%d bloggers like this: